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Charter

SiN : Tribe Charter

The Commandments for all Sinners

This is a work in progress, feel free to submit your own ideas

  1. Thou will run as a group (when possible)
    Fellow or die. Try to keep groups small, two groups of 6 is usually better then one of 12(unless we're taking a keep etc). Communicate and keep the groups balanced, no point have 3 WL in one group.
  2. Thou will not be farmed by freeps
    5 deaths in 2 minutes? Time to move on.
  3. Thou will not play on the freeps terms
    Freeps trying to draw you into HH for a unfair fight? Fallback, they want renown as much as we want infamy.
  4. Thou will not camp GV/OST when it’s in the freeps favour
    You’ve rolled the freeps back the GV good job! now they’ve regroup and have the numbers…see commandment 1.
  5. Thou will not complain about other peoples playing style.
    Offer advice if you’ve got the knowledge/experience, if they don’t take it on board leave it at that.
  6. Thou will not exclude non members
    Greenies running around getting ganked, throw them a invite and help out from time to time. You never know they may make a good addition to SiN one day.
  7. Thou will know thy enemy…and thy neighbour.
    Study the lore book and learn the skills/traits/classes etc . Or better yet talk to some of our lvl 50 freep spy in our tribe.
  8. Thou will learn the black tongue of the Ettenmoors.
    Where the hell is HH? (Will publish a tribe map soon)